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Reports · 15 templates

Sprint Velocity Report

A sprint-by-sprint velocity tracker: tasks completed, hours logged, estimate vs. actual, and trend over time. Built for dev or ops teams running regular sprints who want to improve their planning accuracy.

Work ReportsDashboardTime Tracker
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Velocity
48 ptsthis sprint
60 sfrom click to a working board
Includedin every plan, no add-on
3modules connected
Editablesave it as your own Smart Template

How it works

  1. 1Close the sprintMark completed tasks as Done. Remaining tasks roll to next sprint's backlog.
  2. 2Pull velocity reportReport shows: tasks completed, story points (if used), hours logged, vs. estimate.
  3. 3Compare to prior sprintsVelocity trend chart shows whether your team is speeding up, slowing down, or consistent.
  4. 4Use data for next sprint planningAverage velocity becomes your sprint capacity for the next planning session.

What's included

Per-sprint metrics: tasks done, hours logged, estimate vs. actual

Velocity trend chart across multiple sprints

Team member contribution per sprint

Completion rate and carry-over rate

What is a sprint velocity report?

A sprint velocity report tracks how much work a dev team completes each sprint: tasks done, hours logged, estimate accuracy, and carry-over rate, and shows this as a trend across multiple consecutive sprints. It's the data that transforms sprint planning from optimistic guessing ("we'll get to everything on this list") into calibrated planning based on what the team has historically been able to deliver.

Melororium's Sprint Velocity Report generates from the sprint board's task and timer data. At sprint close, the report shows: tasks completed, hours logged, average hours per task, tasks carried over to the next sprint, and estimate accuracy (estimated hours vs. actual hours for completed tasks). The velocity trend chart shows this data across all sprints with historical data.

Why sprint planning consistently overestimates capacity

The most common sprint planning problem is optimism bias. A 10-day sprint with 5 developers feels like 50 developer-days of capacity. The sprint plan fills all 50 days. The actual velocity from the past 3 sprints, 35 developer-days of completed work per sprint, isn't factored in because no one is tracking it systematically.

At sprint close, 30% of planned work is carried over. The team reflects that "this sprint was harder than expected." The next sprint plan ignores the data and optimistically plans for 50 developer-days again. This cycle repeats until someone decides to measure velocity and use the data for planning.

How dev teams use velocity data for better sprint planning

Baseline velocity from the last 3 sprints

After the first 3 sprints, the average completed tasks per sprint becomes the planning input. If the team has completed 22, 19, and 24 tasks in the last three sprints, plan 20–22 tasks for the next sprint, not 30. The velocity is the realistic capacity signal, not the theoretical maximum.

Estimate accuracy per task type

The report shows estimated hours vs. actual hours for completed tasks, broken down by task type (Feature, Bug, Tech Debt). If bug fixes are consistently estimated at 2 hours and take 4 hours in practice, the estimate multiplier for bugs is 2x. Future estimates for bug fixes use this calibration, or bug estimates are doubled to reflect historical reality.

Carry-over rate as a planning quality signal

The percentage of planned tasks that carry over to the next sprint measures planning quality. A consistent carry-over rate above 30% means the team is systematically over-planning. A consistent carry-over rate below 10% might mean the team is under-planning and leaving capacity on the table. The ideal range is 10–20%: some carry-over is normal, too much signals a planning problem.

Individual velocity for team composition decisions

Breaking down velocity per team member shows each person's sustainable pace. When planning who handles which tasks in the next sprint, the individual velocity data prevents the common error of assigning an equal number of tasks to team members who deliver at noticeably different speeds, causing some to be under-loaded and others to be overloaded.

What sprint velocity reporting costs with Melororium

Work Reports, Dashboard, and Time Tracker are included in every Melororium plan, so sprint velocity data lives in the same workspace as CRM and invoicing instead of a separate dev-tools subscription. Agency plan for 15 users is $59/mo flat, Starter is $29/mo for 4 users, and Studio is $119/mo for 25 users. Every plan includes a 14-day free demo with no credit card required.

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Frequently Asked Questions

Have a question that needs a human to answer?

No problem, email us at support@melororium.com

No. The report works with time estimates (hours) or task count. Story points are optional.

All sprints are stored. The velocity chart shows as many sprints as you have data for.

Yes. Break down velocity by assignee to see individual contribution and spot capacity issues.

Yes. Export as PDF or Excel from the Work Reports module.

Work Reports and Dashboard are in all plans. Starter $29/mo, Agency $59/mo, Studio $119/mo, flat fee.

Start from a template

Pick a template, invite the team, start today.

Every template runs inside the same workspace: tasks, timers, CRM and invoices for up to 15 people at $59 a month. Add a hire, the price stays.

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